4.0 is out !
New inventory, 16:9 resolutions and interogation room … all of the features from my previous post have been released.
I’ve updated the screenshots with this new resolution / I’ve replaced the old screenshots with new ones having a better resolution, and it honestly feels good to see my game in widescreen. I still don’t understand why I made this choice in the first place.
I’ve also changed my mind about the 4.0 version : it doesn’t contain any new scenes, but I thought sharing a version with this new resolution was already a great improvement.
I did my first showcase a couple of days ago, it was an amazing experience. It was organized by Indie Game Factory in Bordeaux.
I watched unknown people playing Inspector Waffles, it was really a stressful experience at first, but fortunately feedbacks were really positive. That was a huge boost to my motivation, to be honest.
Some feedbacks helped to add new features on the 4.0 version (like the info when you are hovering an item from your inventory).
I also went to Animasia in Bordeaux and Indiecade Europe in Paris, where I met a lot of great people. I hope next time I’ll be the one to showcase Inspector Waffles 🙂
I made a new very small video trailer, here it is :
I’m currently working on the next scenes of the adventure. I mainly do art and text now, so it should speed up. I’m also working on my other game, Antenna Dilemma. I hope to have something new to show soon 🙂
Let’s stay connected !
Website : Golosogames.com
Twitter : Twitter.com
Discord : Discord.gg